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| Details on Restaring the MERP | |
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Moose The Longterm Poster
Posts : 2585 Join date : 2011-07-06
| Subject: Details on Restaring the MERP 15/03/12, 08:44 pm | |
| As agreed to by whoever was RPing in this MERP, and another who was not (KING!) I introduce you to the discussion thread! Or well, detail thread.
Y WE NEED DETAIL THREAD?!
This will help sort out a lot of stuff.
Firstly, time setting of the MERP.
Secondly, all the events that have led up to the time setting. (E.g., council saved or left to die.)
Thirdly, how the MERP is actually going to roll off.
Lets discuss Firstly first!
Time setting of the MERP!
Now, IMO, I'd go for ME3 time.
But thats just mine.
You could pick ME1, ME2, Inbetween some time. Up to your vote!
(And as a notice, if anyone who isn't already in the MERP wishes to join... I have no idea.) | |
| | | Razgriz The Oldest Crones Alive
Posts : 13560 Join date : 2011-07-18 Age : 32
| Subject: Re: Details on Restaring the MERP 15/03/12, 08:47 pm | |
| I say we stick with the original time frame, between ME1 and ME2. As for the choices that were taken, how about the Paragon decision of saving the Council, and having Anderson take a Council seat. | |
| | | Teria The Oldest Crones Alive
Posts : 13169 Join date : 2011-05-10 Age : 24
| Subject: Re: Details on Restaring the MERP 15/03/12, 11:41 pm | |
| I'm up for any time. I mostly just want my Krogan Merc. If I'm really needed to decide, I'll vote, but for now, I vote for everything. | |
| | | Dewsaur The Active Poster
Posts : 1054 Join date : 2011-05-10 Age : 33
| Subject: Re: Details on Restaring the MERP 16/03/12, 01:23 am | |
| ok I say that this takes place during the ME1 in a way so shepard isnt a big star yet, or we can do this a couple of years after ME3 where shep(SPOILER) becomes a reaper. This way we can have synthetics and still be able to travel the univers. (just ideas)
other than that council saved and udina counsilor, why cuz lets face it he is a better diplomat...besides what happens in me3.
either or im making a new character | |
| | | Moose The Longterm Poster
Posts : 2585 Join date : 2011-07-06
| Subject: Re: Details on Restaring the MERP 16/03/12, 07:32 am | |
| I vote for ME3 (as you know xD), just because it gives us a lot more use of The Enemies of Mass Effect, as well as a lot more decisions to decide on...
But I guess we should start Writing down a list of the important decisions.
Current time is undecided... | |
| | | Teria The Oldest Crones Alive
Posts : 13169 Join date : 2011-05-10 Age : 24
| Subject: Re: Details on Restaring the MERP 16/03/12, 10:04 pm | |
| These are the things I would prefer, but are not required and could be things to think about:
The time after ME1 but before ME2 (just for thermal clips)
Any weapons available, since the ones introduced in ME3 were already made by ME1.
Udina, Council saved | |
| | | Moose The Longterm Poster
Posts : 2585 Join date : 2011-07-06
| Subject: Re: Details on Restaring the MERP 17/03/12, 10:12 pm | |
| So, there has been some work done so far, and here's the WIP of what we have down. Choices in ME1 that will affect the Merp: (Alex, Nic, and Giga still need to vote here.) - Spoiler:
Mass Effect 1 Choices:
Fate of the Council: (Bullvote: Saved<Ethan too Nalif Too)
Fate Of Wrex: (Bullvote: lives <Ethan too - Wrex Dies - Wreav Takes over Nalif)
Squadmate who dies on Virmire: (bullvote: Ashley)(Ethan: Kaiden) (Ashley - Nalif)
Was Zhu’s Hope saved: (Ethan: Ja)(bullvote:yes) (Oui - Nalif)
Were The Rachni Saved: (Bullvote: noh)(Ethan:Yes) (Yes Nalif_)
Who was chosen as the Human Councilor:(bullvote: Udina (dick/prick))(Ethan: Anderson) (Nalif Any)
Captain Kirahe Saved or Dead: (Bullcote: saved)(Ethan:No opinion) (Saved Nalif)
Aiding, ignoring or betraying Gianna Parasini on Noveria: Ethan:Aiding (bullvote: any) (Aided nalif)
Sparing or Killing Fist: (bullvote: any)(Ethan:Any) (Spare Nalif)
Shiala Saved or Killed:(Bullvote: any) (Ethan: Saved) (Saved Nalif)
King's suggestion of A Character sheet: (With some edits) - Spoiler:
Name:
Race:
Gender: (If Asari, Leave blank or just put Asari)
Class: (Soldier, Adept, Vanguard ect)
Specialisation: (Eg. N7 Marine, Asari Commando ect.)
Weapons: (Three at the most. Each weapon must be a different type (E.g Sniper, SMG), and you can have more than one of each type, but you can only carry one of that type at a time.)
Powers:(Three only! Two must be minor (E.g. Throw or Concussive Shot) and One may be a Major (E.g Tech Armour or Biotic Charge. They must also reflect your Class. You can have Three minors instead of Two and One Major, but you are not allowed more than one Major.)
(Ammo Powers count as Upgrades)
Biography: (This will have to be a certain length...)
FINAL NOTES! Nic still has to vote on the time frame. King requires permission to post. Nic, I believe this is your area. | |
| | | N The Longterm Poster
Posts : 3589 Join date : 2011-05-13
| Subject: Re: Details on Restaring the MERP 17/03/12, 10:37 pm | |
| I'm no long an Admin, I cannot do anything. | |
| | | Dewsaur The Active Poster
Posts : 1054 Join date : 2011-05-10 Age : 33
| Subject: Re: Details on Restaring the MERP 17/03/12, 10:53 pm | |
| ok well first I will lock the other topics and we can make a new character thread and story thread. | |
| | | Moose The Longterm Poster
Posts : 2585 Join date : 2011-07-06
| Subject: Re: Details on Restaring the MERP 18/03/12, 02:53 pm | |
| So after more discussion, I'm pretty sure that all the decisions and time setting are ready and settled. Unless people here want to vote. But the Character sheet may be changing, to allow more of a RPing contexture to The RP. (More suited to RPing rather than playing ME) NEW PROPOSED CHARACTER SHEET: (Nic's idea) - Spoiler:
Name: Species: Gender: •Class: *Biotic Ability: *Tech Ability: *Combat Ability: **Appearance description. †Screenshot (Optional?): ††Equipment specialisation (pistols etc.)
***Job/Career if applicable Biography:
†††Training
* If it has an asterisk by it’s title, it means that this is what your good at, or were trained with, for biotics, it’s what implant you have followed by a description of your personal capabilities. For Tech and combat it’s mostly description. For combat you can list any muscle/bone etc augmentations or operations.
E.g
Biotic Ability: For example, not just the biotic powers accessible in the game. This includes things such as when Samara jumps down using biotics, or in the Lair of The Shadow Broker, when the Asari Spectre wrestles with Shepard in mid flight, by slowing everything down. It also includes how good you are at actually using Biotics.
Tech Ability: This, as the Biotic Ability, does not include just the skills available in the game. This includes your skill at hacking doors, or reprogramming computers, or even your Engineering skill. This includes how good you are at using Tech.
Combat Ability: Pretty simple. As stated above, muscle/bone augmentations, but also stuff such as how good you are at actually fighting. (Weapon Skills and Such.)
Note: Depending on your Class, your abilities will change.
** This is extra important.You must describe your character. What is he/she like? this is so that other characters can describe what you look like when they see you. how they react to you. Etc. Without this, people won’t know how to describe you and this will create confusion.
† This can be your characters armour, it doesn’t have to be an image of what they look like out of armour, and it is optional.
†† This is what you were trained in, in terms of weaponry, if you’re a combat specialist aka soldier, you are typically good at all gun types. Gun types in Mass Effect are: Pistols, Heavy Pistols, SMG’s, Assault Rifles, Shotguns, and Sniper Rifles. If you have a proficiency in one this does not mean you can’t use another, it means you aren’t as good with other weapons.
*** This is if you have a job, such as a travelling merchant, mercenary, N7 operative, Alliance military, Cerberus operative, etc. You can be whatever you want. Just warrant the consequences. This affects how others perceive you, so be careful, if you want a nice guy who helps little old ladies across the street, don’t work for Cerberus, etc.
††† Training, this is a description of your training in any field, biotics, tech, combat, etc. For Example, if you were an N7 operative, you could talk about training for 20 hours a day and how grueling it was etc. This is only required if you served in the military, or operate in a mercenary ring, or work for C-sec or any security team.
• Class, What class are you MOST like? For this, you have to choose a class from the Mass Effect Cannon. So from the Adept to the Engineer to the Soldier, and all the in-betweens. Which one are you most like? If you feel you don’t really fall into any of them, you can say: civilian. Or some other form of non combatant.
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