Sovereign: Alexis Hunter (Sovereign Leader) Benjamin Durrett (Sovereign-2) Michael Forester (Sovereign-3)
Argo: Zack Mathews (Argo Leader) MIA Sarah Andrews (Argo-2) MIA Andrew Jackson (Argo-3) MIA Max Bishop (Argo-4) MIA
If you're a spartan who hasn't been given a team above, you need to edit.
Name: Age: Race:
Rank: Team (WAIT UNTIL ASSIGNED TEAM): Skills: Role:
Screenshot/Appearance: Insignia, if applicable:
Current Location: Current Status: Biography: --------------------------- Name: Lyra "Heartstrings" Sykes Age: 23 Race: Caucasian S-IV
Rank: Lt. Commander Team : Pegasus Team Leader Skills: Long range combat, Hand to hand. Role: Long Range Specialist, Warhorse Leader
Screenshot/Appearance:
Spoiler:
Insignia, if applicable:
Current Location: UNSC Remember it Later Current Status: Ready. Biography: After joining the Navy as a marine, Lyra excelled at her role of Sniper, her hatred of the Rebels led her to be a heartless killer when it came to their soldiers, which helped with the more 'personal nature' of being a sniper. Seeing your targets final seconds and sharing in them. After several outstanding years of service, her CO suggested that she enroll into the new Spartan IV program, which she did. Eventually becoming a Lt. Commander and being placed in charge of the rapid-response team WARHORSE.
Last edited by Lyra on 20/11/12, 09:36 pm; edited 3 times in total
Paarthurnax The Active Poster
Posts : 1147 Join date : 2011-12-16 Age : 26
Subject: Re: Halo 4 RP Characters 19/11/12, 12:04 am
Name: Veer 'Kai Zamamee
Age: 118 years equivalent to human years.
Race: Sangheili
Skills: He has many strengths which consist of marksmanship, swordsmanship and creating unorthodox tactics. He has no fears and isn't afraid to raise a question in any circumstance. He was taught by his father, Zuka 'Zamamee, who was present during the battle of Installation 04. His father hired twelve tutors through three years, which in turn made Veer the best at what he does. He is also very good at political debates, after hearing his father in constant verbal battles; he picked up some tricks of the trade. Also, he his is that he is extremely talented in evading and dodging incoming bullets, or objects, as taught by Ripa 'Kal Vargun. He loses his temper very quickly, alike his father. However, this has been controlled over the years and he has come to a compromise with it. He fears nothing, not even death. He can often be heard reciting the Sangheili Death Benediction and praising the death, which is unusual. He honours death, essentially. He will, and has, threw himself in front of enemy fire to save fellow warriors and commanders, which defines him as a warrior: he is a selfless, honourable warrior. He doesn't believe in killing his adversaries from a distance; he sees this dishonourable and prefers to kill them at a fair distance. He will kill at range if it means victory and if it is necessary. He is an extraordinary warrior who would give his own life in order for his warriors to safely return home. He is selfless, hard working and competent.
Rank:Special Operations Officer.
Role: Marksmen and Special Warfare Subordinate Commander.
Appearance: He holds a towering height of eight foot and six inches. As you can imagine, this subject holds a very towering height. He has fairly “buff” muscles as he was very fit during his military career. He has very unnatural blue eyes with flicks of orange in them, outlined by a black felt-like pattern. In truth, he is more comparable to a wolf. Veer has many scars, two across his mandibles and one running across his chest; expectable for a Sangheili of his age.
Also, Veer wears a usual configuration of armour. He bears his honour very highly and dresses and speaks in the most orderly manner possible for his fellow warriors and his superiors. He is very true to the seven virtues and tries to show this through his appearance in the most organised, respectful way possible. He wears the typical and standard Armour which is mandatory and obligatory to any and all Sangheili Special Operations. He has various compartments in his armour where he stores personal things, photos, files and his personal Data-pad. His armour has various battle scars too such as dents, scratches and faded colours. All acquired from war. There is a massive colour fade on the front, with a ton of scratches and a huge dent, thanks to an explosion a while ago. His greaves are a faded black and purple; however, they are still highly recognisable by the strong coat of paint that was implemented years ago. He has dog-tags of the humans he has slain attached to his armour. He wears these with pride and honour.
Like this, but with a black and purple colouring. Armour is scarred and battered due to years of service.
Current Location: Unknown, presumably starside.
Current Status: Excellent; accelerated heart rate and visual implants elevated.
Biography: He spent twelve years in military training and army, before eventually graduating and surpassing the tests to join the Covenant Army. He went on a number of tours, surviving them all, leading lances and armies to war with the Humans and other races. He was trained by his father, Ripa 'Kal Vargun, Ripa 'Kai Vadumee and Thel 'Verassai, to name a few. His superior skills meant he rose quite quickly through the ranks of the Covenant, surprising others of his statue at times. He never thought this possible, he was only a mere Special Operation Sangheili.
He respects his family and his species, although doubting the judgement of the Prophets greatly. His family originated from the icy polar region of Sanghelios, and they live there even now. Their estate is over three hundred years old, and resides around an ice glacier, aspiring the name Zamam valley. The canyon, or glacier it resides in, is home to some of the native people and animals that have lived there for centuries.
His brother, although separated by bloodlines, was one of the closest people to him, apart from his family. They went through military training and army together, and they both joined the Covenant Army. His brother, Kaine 'Nar Ranoee, was lost in a tour of duty captured by the Humans, as a prisoner. He loves his family and wouldn't replace his family for anything; he is very religious and loves Covenant music and the way his race makes music with what they have. He doesn’t dislike the humans, but he doesn’t like them either. It has been noted that he will do anything that will benefit his race, whether it be taking others or his own life. Personally, rank means nothing to him. He feels that it is such an honour to work under the esteemed San 'Shyuum and their Sangheili commanders and to complete the just task that has been set to deliver him and others to the divine beyond; if it even exists. He attends regular training sessions with his brothers and his friends on Sanghelios, Decided Heart and Kholo. These include marksman training, discipline training, swordsman training, archery and jousting. He thoroughly enjoys these events and has a lot of fun when he participates in them. On Sanghelios, in his State, his job is farming. He gathers crops and such for his family that live in the beautiful polar region that is. He loves doing this as completing tasks that involve going up and down the glacier keep him fit and healthy which is an easy price to pay for such a result. The view that can be seen from the side of the mountain, which is a jagged point, is spectacular. You can see for miles from this point and overviews a lot of major towns on Sanghelios. Believe it or not, he meditates a lot on this peak and it is one of the most peaceful locations in the State.
He never parts with his beloved Beam Rifle; ever since his service started he has had this with him. He repairs, remodels and restructures his rifle and customises it as he sees fit. Another weapon he keeps handy with him is his pistol, his Plasma pistol; a fantastic trusty sidearm. He is an accurate marksman and handles himself appropriately under pressure which is what is needed. He doesn't believe it is honourable to kill his targets from a far. He prefers to look his adversaries in the eyes just before he terminates their existence. However, he will do this if it means completing the task or if it is necessary. He is a wise warrior who is smart with his mouth.
After Veer started to accumulate a lot of victories, he gained a lot of respect from his superiors and the inferiors below him. They respected his admirable courage, integrity, loyalty and honour and respected his work as a marksman and a swordsman; his jack of all trade-like work. He knew he wasn't the best at what he did, he didn't try to be. He just wanted to be apart of the Covenant and their Military and he wanted to rid the Universe of the human and heretic filth that was. Of course, none of this would have been accomplished without his lance: Apostles' Lance - filled with warriors he met at the Yermo War College, on Sanghelios. Out of coincidence, once their training there was complete they were sent to High Charity and enlisted to the Sangheili Covenant Military, and put into the same lance. This may because of similar skills or recommendatory advice from the elders of the college.
Veer, shows utmost honour at all times. On occasion, he has recited a "death benediction" at the death of his adversaries which is unusual. This could imply that killing is not his choice, but his order. This has not been proved, however. He could just be showing honour towards his fallen adversaries.
Veer has made his family proud. What was once an innocent farmer is now a Sangheili warrior fighting in some of the war's most important battles. He has witnessed death, betrayal and suicide but has continued onward and has proved himself as the honourable being like millions of Sangheili warriors have. Veer is also always eager to teach Sangheili his ways: his honour and skill, his passion and selflessness. This is a gracious and spectacle scene. Other than this, not much else is known about Veer.
Equipment:
- Beam Rifle (12x Zoom, extended magazine, modified round coverage and native Sangheili symbols). - Plasma Rifles x 2 (Extended plasma magazine, double cooling systems and native Sangheili symbols). - Energy Swords x 1 (Native Sangheili symbols and quicker ventilation system). - Energy Blades x 2 (Cloaking enabled system and quicker retraction time). - Camouflage System - Special Operations Harness - Personal Energy Shield (Four separate energy shields). - Utilities x 2 (Carries personal things, or whatever the user can fit it). - Grenade and charge belt (A belt that separates from the actual armour, coming out from it and floating until discharged).
Career:
Xanoee Heresy Vargun Rebellion Battle of Leonis Minoris Battle of Kholo Assault on Miridem Second Battle of Arcadia Invasion of Draco III Battle of Tribute Battle of New Jerusalem Battle of Installation 05 Battle of Installation 00 Assault on Kolon Keep Defence of Mother Sanghelios Breaching of the Front lines Fall of Reach Quarantining of the Parasite Unggoy Rebellion
Lances:
1st Lance:
Veer 'Kai Zamamee; Special Operations Officer Aura Kasamee; Special Operations Minor Sano 'Kasamee; Special Operations Operative - DECEASED Vaht 'Razumee; Special Operations Operative Enir 'Nusosee; Special Operations Operative S bi Ontomee; Special Operations Operative
2nd Lance:
Zuka 'Nar Vargunee; Special Operations Officer Thel 'Necresee; Special Operations Minor Han 'Voklomee; Special Operations Minor - DECEASED Sesa 'Vodatee; Special Operations Operative - DECEASED Iorek 'Vodatee; Stealth Minor - DECEASED Uska 'Vernasee; Stealth Minor
Last edited by Paarthurnax on 31/12/12, 03:28 am; edited 13 times in total
Cel The Active Poster
Posts : 1264 Join date : 2012-10-28 Age : 27
Subject: Re: Halo 4 RP Characters 19/11/12, 02:25 am
Name: Bartely 047 (Bartalomew Collins)
Age: 26
Race: Caucasian (Origins Ireland)
Team: Pegasus
Skills: Engineer, mechanic, piloting, getting drunk, being a Jackass.
Role: Pilots and commands UNSC Mammoth '10 Tons of Ass Kicking' Busting moves on Lyra! And driving, blowing things up, and repairing.
Screenshot: Out of amour Has short brown hair and sideburns, wears English Cap
Current location: UNSC Remember it Later without '10 Tons of Ass Kicking'
Status: Checking out Lyra.
Bio: Bartalomew Collins was born and raised in a Small town in Ireland on Earth. Being a bastard he didn't have a father to guide him into being a man, so he always followed his mother and grew up a pansy. He was going to go in as Minster in the Church and help children in Africa, until he got drafted into the Marines when the Covenant attacked Earth. Things really changed Bartalomew, within two weeks he went from being a gentle carting man to one of the biggest hardcore Jackasses the UNSC had. After the war, the UNSC were thinking about having him court marshaled due to him fighting his other soldiers and spending to much time getting drunk. But ONI came in and took him off their hands and 'volunteered' him in the spartan IV program. They quickly noticed his ability with repairing and driving vehicles, they also noticed how horrible he did with other Spartans, so the put him in charge of commanding and piloting a Mammoth (which he named '10 Tons of Ass Kicking')
Later added to Pegasus squad, as a plan to 'Teach him how to play nice with the other kids'.
Last edited by Celestia on 25/11/12, 12:54 am; edited 10 times in total
Xion's Memory The Wizards
Posts : 6669 Join date : 2012-08-28 Age : 30
Subject: Re: Halo 4 RP Characters 19/11/12, 02:46 am
Name: Alexis "Artemis" Hunter - 631 Age: 26 Race: Human
Rank: Lieutenant Team (WAIT UNTIL ASSIGNED TEAM): Blue Team - codename: Sovereign Skills: Leading (except in bed) Role: Team Leader (as well as winning Lyra's heart <3 )
Theme Song - Honoo no Tobira (Door of Flames)
Screenshot/Appearance: Armor:
Out of Armor
Insignia, if applicable:
Current Location: Junior Lieutenant Mia Winter's bed, UNSC Remember It Later Current Status: Very Happy. Biography: Born on Ashiosis, Alexis Hunter was an ODST that was pronounced WIA and was out for awhile. By awhile, she means she was placed in Cryostasis for a good chunk of time, effectively keeping her at the age of 26 for a lot longer then she should have been. Alexis was finally released after her injuries, which were unique, she she returned to Ashiosis...only to find her kids were gone, her husband KIA, and herself was out of choices besides returning to duty.
Alexis Hunter has served in the major engagements on the African Continent and was a part of the Forward Unto Dawn's crew until the UNSC Aegis Fate evacuated the remaining UNSC forces back to Earth before the Chief blew up the Ark.
After the war, Alexis joined the Spartan-IV program. Her natural skills and experience from being an ODST led her to becoming Squad Leader of Blue Team on the Remember It Later, which she dubbed Sovereign.
Last edited by Jeremy Hunter on 25/11/12, 02:55 am; edited 9 times in total
Cel The Active Poster
Posts : 1264 Join date : 2012-10-28 Age : 27
Subject: Re: Halo 4 RP Characters 19/11/12, 03:48 am
Name: Enir 'Nusosee
Age: (Measured in a Earth year) 36 years
Gender: female
Race: Sangheili, black skin
Skills: *Pro's: Stealth, Swordsmanship, assassination, sabotage. *Con's: Piloting, direct combat.
Role: Lone Special Operations, works alone or in small squads to complete tasks behind enemy lines. (Kill high ranking officials, capture intelligence, sabotage ect.) Rarely fights on the front lines.
Appearance:
Location: Aboard UNSC Remember It Later
Current Status: Waiting for commands.
Biography: Enir 'Nusosee hails from a clan of very skilled warriors, and began training from a very young age. she served as a Ranger fighting in the outer colonies until her Commanders noticed her talent for taking down lone targets that were heavily Guarded and promoted her to a Special Operative. After being promoted she helped with planetary battles for the outer colonies by taking out demons (Spartan's II and Spartan's III) and searching for Intel of the human's origin planets and any human discovery of Forerunner tech.
After Epsilon Eridani IV, she joined Veer 'Kai Zamamee's lance and served the Covenant until The Great Schism. After the war was over and the Prophets dead, she and most of Veer's lance stayed with the humans as a attempt to keep and better the peace, while also studying and teaching the Human Military.
Last edited by Twilight Sparkle on 21/11/12, 07:01 am; edited 2 times in total
Dreadnaught Wrex Not cool enough for a real rank
Posts : 131 Join date : 2012-11-12
Subject: Re: Halo 4 RP Characters 19/11/12, 03:54 am
Name: Wrex White Age: 26 Race: Human-Caucasian
Rank: Petty Officer 3rd Class Team: Yet to be assigned Skills: Great with big guns, the larger or more explosive the better. Rather strong but not as fast as alot of other spartan-IVs due to his weight. Role: Heavy Gunner, Support, Suppressor
Screenshot/Appearance: 7ft tall, a little taller than his Brother, but weighs about 300lbs without his armor. Has a well kept goatee with a shaved head, black hair. Wears a skull cap when not in his armor. Russian and Irish like his brother, but he got the more russian side of the family genes.
armor: Head - Enforcer Chest - Defender Shoulders - Gungnir legs - LG-50 Bulk Forearms - outer-plated Color - Steel with secondary color being white
Current Location: Cyro sleep aboard the Remember It Later Current Status: Just waking up Biography: While lane was busy doing track, Wrex was a linemen in football and enjoyed weight lifting in his spare time. When both him and his brother got drafted Wrex was thrown into the heavy weapons area. He spent alot of time as a marine helping with gunner crews and base defense. There was one time that Wrex was the only survivor at a vital outpost and by using the rocket launchers and mounted turrets he was able to hold back covenant forces till reinforcments arrived. It was because of this he was asked to join the spartan-IV program.
Between him and his brother he is the more quiet and reserved. He loves his brother and will always protect him, though it may be hard to tell some times but someone needs to knock the sense into him sometimes.
Last edited by Dreadnaught Wrex on 26/11/12, 01:02 pm; edited 5 times in total
Janitor Member of the Community
Posts : 914 Join date : 2012-08-20 Age : 29
Subject: Re: Halo 4 RP Characters 19/11/12, 04:04 am
Name: Benjamin Durrett. AKA: Sovereign two Age: 35 (In the year 2557.) Race: Human, Irish/German
Rank: Sergeant Team: Sovereign Skills: Crack shot, perceptive. He became a decent leader after his years of commanding a squad of Helljumpers. Role: Sniper/Assault. Theme song.
Appearance: 6'5" 250 pounds. His face is the face of a soldier who has been in dozens of battles, getting a scar, and added stress from each one. He has the name 'HELLJUMPER' etched with a knife on his chest piece. And around the mouth of his helmet it has a smaller etch that reads 'OXEN'
Screenshot:
Spoiler:
Insignia, if applicable:
Current Location: UNSC Remember It Later. Current Status: In active duty
Biography: Durrett has seen worlds burn, civilians slaughtered, fellow marines killed by the Covenant. Benjamin was an Orbital Drop Shock Trooper, up until he was given the opportunity to become a full fledged Spartan. Ben knew the damage that Spartans could deliver, he fought side by side with one in his old squad, during the Human-Covenant war. Ben will always have a hate for any of the Covenant species. And once he heard of the Covenant side faction known as the 'Storm', he was almost excited. Ben wasn't sure about joining up for the program at first, being is that he has never been on good terms with ONI, except they did help once before. Reluctantly he accepted ONI's invitation, and went through the medical procedures, coming out alive and with a new more high-tech suit of armor. But you know what they say: You can change the wardrobe, but not the man under the clothes. For more visit this link: http://www.haloroleplay.com/t698-benjamin-durrett-s-files#57001
Last edited by Janitor on 26/06/13, 04:06 pm; edited 3 times in total
The Meta The Longterm Poster
Posts : 2930 Join date : 2011-05-10 Age : 32
Subject: Re: Halo 4 RP Characters 19/11/12, 08:37 pm
Name: Micheal 'Wrecker' Forester Age: 29 Race: Human
Rank: Sergeant Major Team: Sovriegn Skills: Heavy lifting, brute force breaching, calm under fire Role: Heavy Weapons operator, engineer
Theme Songs: "Spoilin' For a Fight", "Hell's Bells" AC/DC
Appearance: 6' 6" and a massive 265, he looks like more like a tank on legs than a Spartan. A seasoned Helljumper, he looks imposing in armor, and now carries an HMG he loving calls 'Big Bessie' into combat. He carries a knife etched with 'ODST' on the handle of his combat knife, and has 'DUSK' engraved on the back of his helmet.
Bio: Micheal has seen his share of combat against the Covenant. His last deployment with Dusk team left a deep impression on his mind as he and his squad were forced to leave a planet that was already half in flames. Over the course of his years, he's seen worlds burn and his squad mates evicerated by the Covenant. At the end of the war, he had no love for the Covenant, and gladly joined the SPARTAN program after the war, knowing from first hand experience that Spartans could deliver. He was a bit reluctant, but accepted the invitation of ONI, and came out of the procedures more alive, and stronger than ever, and with a new suit of armor to boot. You know what they say: you can take the man out of the ODSTs, but you can't take the ODSTs out of the man.
Last edited by The Meta on 20/11/12, 08:28 pm; edited 5 times in total
Moose The Longterm Poster
Posts : 2585 Join date : 2011-07-06
Subject: Re: Halo 4 RP Characters 19/11/12, 10:05 pm
//OPENING FILE//COOPER,MARTY//
Name: Marty Cooper 244 Age: 24 Race: Human, Caucasian
Rank: Petty Officer First Class Team (WAIT UNTIL ASSIGNED TEAM): Skills: Marty has trained in 'Overview Weapons', meaning he can use most weapons to a Spartans average, but some Weapons (e.g. The Sniper Rifle System 99-S5 Anti-Materiel) he isn't so good with. He also has some Explosives training, and has begun to develop knowlede on, well quite bigger explosives. Role: Assualt (Think Explosives mixed with Skirmishing)
Current Location: The Command Deck on Board the Remember It Later Current Status: Alive and well. Biography: Marty's start to life was pretty average. He eventually joined the military, to fight the Covenant and sorts. He joined as a Marine, and well, never left. He never considered anything other than the Marines. Maybe that was because he nether, well saw from the side of anything else, his family had pretty much nothing to do with the Military, except for his Auntie, who had reached the rank of Rear Admiral. Marty reached Petty Officer First Class (He had rejected a few Promotions beforehand, as he was a firm believer in following the leader, before becoming a leader), and that was near to the closing of the Human and Covenant war. Soon, he received an invite from ONI to the Spartan IV programme. He'd never seen a Spartan. Heard, of the Spartans? Who hadn't. He joined up, believing it to be the best choice, and probably because he didn't know why they had invited him.
//CLOSING FILE//USER LOGGED OFF//
Last edited by AI on 20/11/12, 05:24 pm; edited 4 times in total
Skippy The Wizards
Posts : 4616 Join date : 2011-05-10
Subject: Re: Halo 4 RP Characters 19/11/12, 11:50 pm
Name: Shannon Pilling
Age: 20
Race: Human, Caucasian
Rank: Petty Officer Third Class
Team: Pegasus Team
Skills: Speed and Hacking.
Role: Hacker/Engineer.
Screenshot/Appearance:
Spoiler:
Insignia, if applicable:
Current Location: Sleeping in the engine room aboard the Remember It Later
Current Status: Perfect.
Biography: One of the fastest Spartans of Gamma Company, Shannon managed to be assigned off of Onyx before the Battle of Onyx. Surviving the Great War, she enlisted to be a S-IV as soon as the option arose. Better training, Better Equipment and it meant she got her hands on Forerunner equipment. What else could she ever dream of.
Last edited by Skippy on 21/11/12, 11:37 pm; edited 2 times in total
Felix The Longterm Poster
Posts : 2920 Join date : 2012-01-07 Age : 26
Subject: Re: Halo 4 RP Characters 20/11/12, 12:13 am
Name: Lane White Age: 24 Race: Human
Rank: Petty officer 3nd class Team: Not assigned. Yet. Skills: Great for distractions. Exceptionally fast on his feet. Good for CQC and explosives. Role: Hit-and-run guy. Or really just support.
Appearance/Screenshot: Roughly 7ft tall and 160(ish)lbs. A short but well kept beard. A buzz cut for hair. Both dyed white. Whenever he's not in armor he wears a black fedora. Russian and Irish background but more Irish then Russian.
Armor: Helmet - HazOp FRST Chest - HazOp FRST Left Shoulder - HazOp FRST Right Shoulder - HazOp FRST Forearms - Twin plated Legs - LG-50 Bulk Main Color - White Secondary Color - Steel
Current location: Cyro sleep aboard the Remember It Later Current status: Just waking up. Biography: Before he was drafted into the Marines, Lane ran track. Ate healthy, even lifted weights with his brother Wrex on occasion. You know. That whole thing. So whenever he was in the Marines he was used for Recon and Distractions. He volunteered for it. He has his reasons though. #1 Showing off to his brother Wrex. #2 Adrenline rush and #3 Fucking with the bad guys, whoever they are. It fits him. Him being the cocky, rough-around-the-edges, gamble-with-his-life bastard that he is. Everyday is another life or death adventure. Even more so now that he's a Spartan IV, along with his brother. He couldn't be happier. Well he probably could be.
Somehow he always manages to have a deck of playing cards.
Last edited by Felix on 25/11/12, 02:03 am; edited 5 times in total
Vaht Razumee Not cool enough for a real rank
Posts : 45 Join date : 2012-11-17 Age : 27
Subject: Re: Halo 4 RP Characters 21/11/12, 05:38 pm
Name: Vaht Razumee Age: 108 (Equivalent to Human years) Race: Sangheili Skills: Offensive sword tactics, Weapon modifications, Demoralizing executions Role: Sangheili, Ex military Commander Appearance: Gray skin, War wounds, Yellow colored iris , Wears a Crystalline Shard amulet, Jiralhanae teeth and U.N.S.C dog tags Current Location: Sangheilios
Theme song: Halo 4 OST "117"
Biography: Vaht was formerly a Phantom pilot until he was transferred to Spec Ops, due to this, He was placed under Veer 'Kai Zamamee's command. Vaht has been through extremely dangerous missions, and the outcome of such bravery has turned a feeble soldier into a battle-hardened warrior. Since the war is over, Vaht has returned to Sangheilios
Like this, but with gloves
Equipment: Elite personal energy shield, Sangheili point defense gauntlet, Personal item pouch, Sangheili ''Night Vision" module, Sangheili Combat Harness, Camoflage system
Last edited by Vaht Razumee on 31/12/12, 05:18 pm; edited 10 times in total
Xion's Memory The Wizards
Posts : 6669 Join date : 2012-08-28 Age : 30
Subject: Re: Halo 4 RP Characters 21/11/12, 08:06 pm
Name: Jeremy Hunter - 136 Age: 19 Race: Human
Rank: Lt Commander Team (WAIT UNTIL ASSIGNED TEAM): Sovereign Skills: Sniper and Pilot, as well as CQC. Role: Pilot and Sniper. And shooting Covie heads off with a Shotgun.
Theme Song - Rising Dawn
Screenshot/Appearance: Armor Insignia, if applicable: Insignia for Priest Team
Personal Insignia.
Current Location: UNSC Hope Everlasting Current Status: Bored Biography:
ONI - Intelligence File 8492 Subject - 136 Name: Jeremy Thomas Hunter Callsign: Requiem Specialties: Piloting - has logged multiple hours in the pilot seat of every UNSC Flight Vessel; Sniper - Has been an excellent marksman in the past - 136 continues this. Birthplace: New Osiris, Ashiosis
JEREMY THOMAS HUNTER was born on Ashiosis in the capital city of New Osiris to THOMAS JAMES HUNTER and ALEXIS AMELIE HUNTER. His schooling was a t a public school, where he had a nasty streak with his short temper. Was in trouble multiple times, but showed a very strong resolve to never let people walk over him. Was overprotective of his sister, RIKA KARI HUNTER not unlike a "Guardian Angel" to her.
When Ashiosis was attacked by the Covenenat, his father was killed in the defense of New Osiris while his mother was seen as MIA. Picked up by an ODST Squad and transported to Camp Apophis ten miles away, the two were kept there for a month until the Covenant were pushed off of Ashiosis with the help of SPARTAN - III Special Operations Team "ARCHDUKE." As no one was able to take them in, the Office of Naval Intelligence contacted and inducted JEREMY THOMAS HUNTER and RIKA KARI HUNTER into the Spartan III Program as a part of Special Warfare Division Three. Re-assigned number, JEREMY - 136 and RIKA - 077 joined with SETH - 418 and SORA - 013.
Undergoing normal training, JEREMY - 136 displayed excellent marksmanship and natural piloting skills earned him the place as both the sniper and main pilot of PRIEST Team. Has participated in multiple operations as "unsung heroes." One of the last PRIEST Operations was during the Battle of Earth. Tasked with the destruction of one of the ant-air guns, PRIEST Team succeeded, allowing Lord Hood to launch his strike.
PRIEST Team was trapped in the outskirts of the Flood - infested city, but managed to escape with a squad of Marines on Warthogs and get to a FOB of the UNSC that evac'd them out and to the UNSC Xerxes, one of the few remaining frigates left. They were then deployed, alongside the Xerxes and Long and Dark December to the United States, where PRIEST Team helped the 433rd ODST Battalion in securing the Gulf of Mexico.
At the end of the Human-Covenant War, PRIEST Team was assigned with assisting the Western Seaboard of the United States in rebuilding.
He currently is being ferried over to the UNSC Remember It Later by the frigate UNSC Hope Everlasting.
Last edited by Jeremy Hunter on 25/11/12, 01:33 am; edited 2 times in total
Xazhi The Longterm Poster
Posts : 3243 Join date : 2011-06-03
Subject: Re: Halo 4 RP Characters 21/11/12, 09:17 pm
Name: Zukha Zantomee Age: 107 (Equivalent to Human years) Race: Sangheili Skills: Assault, Melee Combat, Shock Warfare Role: Special operations Appearance: This armor with Primary color White, secondary Red. ~8'7. Current Location: UNSC Remember It Later Current Status: Green
Biography: Zukha was born of clan Zanto on Sanghelios. During his training, he showed great promise. He was fast, strong, smart, and ruthless. From the time he started his training, he had no qualms with killing any who stood in his way, and would not accept anything but perfection from himself and those beneath him. If he failed a test, he starved himself until he succeeded, his personal way of punishing himself for being weak. When he was old enough to join the military, he leaped at the opportunity. He was stationed on Harvest, and there he proved his greatness. While he and his squad were pinned down by Human forces in a collapsing building, he lead two of his teammates though an escape route and flanked the Human forces. By the time it was over, two Humans were missing limbs, and Zukha had taken three bullets in the stomach. Despite his damage, he managed to rendezvous with the rest of his team and escort them back to safety. Years later, he was assigned to the initial attack on the Reach system, and was given command of a Special Operations squad trained specifically in shock warfare. His squad was the among the first in when they dropped down to the planet. He continued his career into the Great Schism, and once the lies of the Prophets were revealed, he was quick to join with those of his species splitting off from the Covenant and allying with the Humans. Now, he works closely with his old enemy, aiding them whenever they call.
Equipment: Shield Module, Active Camouflage, standard Sangheili Spec Ops equipment.
Subject: Re: Halo 4 RP Characters 23/11/12, 09:07 am
Name: Matthew Luna Age: 25 Race: Human (Caucasian)
Rank: Lieutenant Team: (Awaiting Assignment) Skills: Explosive handling, Long to Medium Range Firearms, and Adaptive Close Combat. Role: Explosives Inspections and Disposal, Tactician and Strategist.
Screenshot/Appearance:
Insignia, If Applicable:
Current Location: Aboard UNSC Remember It Later Current Status: Awaiting Removal from Cryo-Stasis Biography: Matthew was born and raised upon Man Kinds Homeworld, Earth. At a young age it has always been one of his most wanted dreams to become a war hero known throughout the UNSC and human kind. It was this dream that led Matthew into joining the Marines in his prime youth. Once he was given the rare opportunity of becoming a part of the Spartan IV program, the question was not yes or no, but rather when did he start. Through out his time in the UNSC as a Marine, he was trained most prominently in the detection, disarming, and disposal of all explosive devices. Near the time of his recruitment into the Spartan program, his skills included not only the disposal of, but also rather the creation and arming of explosives even with non military grade equipment. As a Spartan, Matthew refined these skills, and significantly improved his marksmanship. His most favored weapon, the DMR, was seen at his side at all times. Not exactly one to talk much or be childish, his serious and professional composure kept him in good standings with UNSC Commanding Officers, giving him for the most part, a well respected position in his military career. Stubborn, prideful, and hard headed are all traits that don Matthew's personality. Holding his roots high, and a superiority against any one person he feels is weak, is the typical attitude of Matthew.
FallenSanity The Active Poster
Posts : 1094 Join date : 2012-07-13 Age : 29
Subject: Re: Halo 4 RP Characters 26/11/12, 03:32 pm
Name: Rha’ Taydum Age: 56 Earthly Human Years Race: Sangheili, Male Rank: Zealot / Shipmaster
Military Data:
Motto: We shall burn those that stand against us And we shall never forget the tomb we built For we are the Sangheili
Armament: Type-1 Energy Weapon/Sword Type-25 Directed Energy Rifle Type-1 Antipersonnel Grenade x2
Skills: Rha’ Taydum is an outstanding master of tactical warfare. His greatest feat still to this day is the tactical lead of the Raid on New Alexandria, an attack that was handed down to him by then Supreme Commander Thel ‘Vadam. While the attack resulted in severe damage to one of the three SDV-class heavy Corvettes, the simply intense damage done to the human army, navy, and civilian populace had it classed as a supreme victory for him, and led to a chain of events in the invested promotion from Ultra to Zealot. While a tactical master and a great military mind, Rha’ Taydum prefers to fight on the ground against his foes; his capabilities with a Type-1 Energy Weapon are those comparable to some of the best, and while he has had his share of beatings, he has yet to lose in one-on-one combat to a foe not of Sangheili blood.
Role: Rha’ Taydum is the official Ship Master of the CCS-class Battlecruiser Zealous Epistle, a heavily armed and well equipped flagship of the Fleet of Retribution.
During the earlier stages of the Human-Covenant war he was the Ultra at command of the SDV-class heavy Corvette Prevailing Conviction, a ship that saw much action under him. His primary role was to ensure strict control over any given situation, which he was most noted for during the Battle of Draco III, where he was a prominent factor in the rapid destruction of the planet. In the battles that followed, Rha’ was not as hastily commended, but his actions in each eventually led to him being offered command over the CPV-class Destroyer Exoneration.
Two of Rha’s most noted achievements were during the Fall of Reach and the Battle of Instillation-04, during which he knew precise times to send in troops, deploy proper field tactics, each of which resulted in the loss of countless human lives and ships. In one case of the battle on Alpha Halo, he was intelligent enough to disobey direct orders and abandon the ring with the lives of his crew after the Flood outbreak. This noted survival of the conflict led to an official promotion to Zealot, a new ship, the Zealous Epistle, and reassignment to the Second Fleet of Homogenous Clarity.
After the Great Schism, Rha’ Taydum was in absolute fury at the betrayal of the Prophets, and it was said, by those that felt his ships attacks, that no other Ship Master could have done as much damage with a single warship as he had done. With the Loyalist forces around High Charity depleted, Rha’ joined many other commanders in preparing a blockade of ships to prevent Flood outbreak, and was assigned to join the Fleet of Particular Justice, and aided in the containment of High Charity. Even after one ship broke through, he ensured the crew kept their cool to guarantee it was the only one.
When Rtas ‘Vadum commanded the ships under his command to follow the ship, Rha’ was forced to follow, and so partook in the slipspace jump to Earth. During the end of the Battle of Tsavo, Rha’ Taydum was barely able to lead his forces properly, due to the sight of Earth, humanities capital planet, and the actions their people went too to defend it. It was a turning point for him, when he was finally convinced of the courage and conviction of the humans. He helped to contain the Flood a second time, this time glassing around Tsavo to stop the deadly outbreak.
With Earth protected, though tragically decimated, the Fleet of Retribution along with the UNSC Forward Unto Dawn and Aegis Fate followed Truth’s Fleet through the portal and out onto The Ark. It was here that Rha’ again, and for the first time his entire crew, was able to witness the true spectacle that was the humans willingness to die for life. Though they saw no combat on the ground, the conflict in the sky was something entirely different to what they were used too. The Brutes were not as skilled as the humans, and after an easy and almost lossless victory, Rha’ and the other ships of the fleet were ordered to return to Earth whilst the humans and the Shadow of Intent finished off the False-Prophet of Truth.
Rha’ Taydum was personally moved by the actions of the men and women of the UNSC, and as such requested to join Thel ‘Vadams bodyguards for the Hillside Memorial, where the survivors of the war paid their tributes to those who died for the good of the human race. With the war at its end, and a new alliance rising between the Humans and the Separatists, Rha’ Taydum has become an active sympathizer for humans, personally aiding the Arbiter in his campaigns to ready a firm and proper fidelity with the Humans.
Features Of Note:
Screenshot/appearance: Subject to Change Rha’ Taydum stands at a looming 8.2 feet, weighing in at 182 kilograms, making him one of the heaviest Sangheili in the fleets. His skin colour is a deep black, while the texture is interestingly smooth, save for the scars upon his forearms and upper back. Rha’ has an impressive figure, even for a Ship Master, with large powerful muscles and a broad authoritative stance, of which his long claws and sharp teeth only further.
While Rha’ is a highly intimidating warrior even without the use of his armour, he always prefers the use of combat gear as opposed to the more ceremonial attire of a Ship Master; as a veteran of many conflicts and a seasoned master of the Covenant army, Rha’ prefers to adorn himself in the now highly outdated Ultra Warfare Harness, which predates the modern Ultra Combat Harness by nearly five years. The suit itself has undergone many modifications, mostly due to it being the same suit Rha’ used back when he was a mere Ultra serving under his own Ship Master. The most notable changes are those of the overall size, the suit itself having been many times scaled down to appropriate the slowly diminishing lust for presence on the battlefield, as opposed to pure skill. The leg, arm, shoulder, and chest pieces were all scaled down slightly over the years so as to not make Rha’ a giant moving target, and to blend well with the now sleek and modern variants. Rha’ also inquired to a helmet change after his promotion, choosing to take the simple yet highly detailed and ornate modern variant of the Zealot headdress. The final and obvious change was that of colour, choosing to get the full set changed into the golden hue of his fellow Zealots, finally asserting the suit as that of a proud Ship Master. Similar to this.
Theme song(s):
Insignia, if applicable: N/A
Current Location: Aboard the Zealous Epistle Current Status: Active
<ACCESSING FILES : RHA’ TAYDUM>:
Subject: RHA’ TAYDUM – Zealot Class Species: Sangheili Threat Level: Massive Current Status: Ship Master of Zealous Epistle , Zealot under THEL ‘VADAM and the Sangheili fleets
Observations: During the Battle of Reach, RHA’ TAYDUM was cited as being a major player in the planets destruction, having led to the destruction of a significant city and countless UNSC defensive ships. He was also present as one of the ships that chased down the Halcyon-class light cruiser UNSC Pillar of Autumn when it fled to the Alpha Halo.
In the ensuing conflict, it deployed numerous soldiers to combat the UNSCs soldiers. After the unveiling of the Flood parasite and the threat levels of the infection and the Forerunner Sentinels, RHA’ TAYDUM fled from the Alpha Halo, disobeying direct orders from a superior. While the escape was marked as a disgrace by his leaders, after the Alpha Halo and countless lives were lost, he was decorated for his intelligence.
He didn’t play as prominent a role in the conflicts that followed the destruction of the Alpha Halo. Despite a minor involvement in the Battle of Installation 05, his most standout moment was during the Great Schism where he miraculously took out numerous CPV-class Destroyers, CCS-class Battlecruisers, and even a single Supercruiser through the use of speed and shock tactics, though not without taking heavy damage to his ship. This is cited as being due to the skill and dedication of his own subordinates. It is said by many high ranking Sangheili that ‘No other Zealot could have done that much damage on his own, and against those odds’.
After the Great Schism and the ending of the war in its entirety, RHA’ TAYDUM has become a human sympathizer amongst his people. He should be kept in close contact however; a human sympathizer will be helpful for our need for alliance, but with the threat of civil war between the Sangheili his safety is not simply at risk.
<FILE TRANSMISSION ABORTED>
Malantai Not cool enough for a real rank
Posts : 121 Join date : 2012-10-01 Age : 26
Subject: Re: Halo 4 RP Characters 27/11/12, 09:15 pm
Name: Alexei Dvornikov Age: 28 Race: Human (SPARTAN-IV Variant)
Rank: Corporal Team (WAIT UNTIL ASSIGNED TEAM): Skills:Piloting, Frontal Assault Role:Pilot, Driver, Heavy Weapons
Screenshot/Appearance:MJOLNIR PAA Generation 2 OCEANIC-Variant Armor in SPARTAN-II Olive Green Insignia, if applicable:(Will add when assigned to team)
Current Location:With his team. Current Status:(Whatever his team is in at the moment. Biography: Born in Moscow, on Earth, Corporal Dvornikov helped hold off the Covenant from the Antarctic landing zone, flying brave sorties and performing ground missions for the UNSC without fail. After the battle for Earth, he was selected as one of the SPARTAN-IV canidates. Seeing as a way to make up for his human mistakes on Earth, Alexei took the chance eagerly, and is now serving in the SPARTAN Regiments.
Osiris Not cool enough for a real rank
Posts : 12 Join date : 2012-11-28 Age : 28
Subject: Agent 6 29/11/12, 12:03 am
Name: [Classified] (Agent 6) Age: 21 Race: Scottish Parents, Born in the United States: Human (Sparten III) Gender: Female Accent: Little to no traces of a Scottish accent remain when she speaks. As of date she never speaks with any accent beside occasional military slang. Occupation: U.N.S.C Officer: Gunnery Sargent Unit Insignia: A Howling wolf in front of a moon; Colors very on units armor. Appearance: Agent 6's armor is a mix match collected over her years of service. Basic Mjolnir Spartan armor headed by an ODST helmet complete with a sky-blue visor from her time as an ODST. Along with the ODST helm she wears on her left shoulder an ODST shoulder plate, her right a Flight-class Dropper shoulder. Shock resistant knee guards reinforce her leg armor, a utility attachment clinging to her waist as well as a Intel re-layer on her wrist. Without the powerful Spartan armor Agent 6 would be a slim but well toned woman in her mid twenty's. Her face is speckled with freckles that go hand-in-hand with her green eyes and long spicy red hair they'd naturally fall to her mid-back. When in her armor she keeps her hair in a bun or pony tail so it does not hang out of her armor. Simply by having long hair shows she must of been in the armed forced many years in order for it to grow out so long after the mandatory hair-cut. A bit short in stature Agent 6 would appear a touch petite though makes up for it with a mastery of many Martial Arts should she be caught without her armor. Agent 6 does not wear make up or try to make herself pretty. She is content with her 'natrual beauty' boasting just an advrage C-cup bust and a small rear. ----------------------------------------------------------(History is as writen in File)----------------------------------------------------------
Spoiler:
Taken at the age of 6 by Dr. [lllllllllllllllll] [lllllllllllll] was selected to be put into the Sparten III Hazop program. [lllllllllllllll] Enlisted in the armed forces at the age of 15 along with her twin brother [llllllllllllll]. After a tour of duty in [lllllllllllllllllllllllllllllllllllllll] she went on to graduate Collage. [lllllllllllllll] Enlisted in the U.N.S.C for an Officer rank after her honorable release from the United [llllllllllllllllllllllllllllllllllllllllll] army after many years of service. The U.N.S.C Appointed her the rank of Sargent with a starting Net-pay of [lllllllllllllll] per year. [llllllllllllll] after serving as with the Orbital Defense Shock Trooper for 2 year moved into a Spec-Ops team under the lead of Lt. Colonel [lllllllllllllllllllll] A.K.A Agent 1. [llllllllllll] being the sixth member of the six man team was appointed the field name Agent 6 according to the Lt. Colonel code of morals. During a mission to [llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll] Agent 6's D77-TC was compromised and crashed in a forest near [llllllllllllllllllll] The team was exposed and discovered one of the first [llll] Class Flood outbreaks on [llllllllllllllllllll] Agents 1, 3, and 4 are confirmed K.I.A Via Agent 6's visor cam. Agents 2 and 5 are claimed K.I.A by Agent 6. Current States of Agents 2 and 5 was put on purgatory of M.I.A for 1 year before reconfirmed K.I.A. Agent six returned from the mission after being M.I.A for 173 hours in critical condition and received medical treatments. [The rest of the page involving details of her medical treatments has been classified by the U.N.S.C department of science and research.] Agent 6 upon return from her M.I.A was praised and awarded with select metals of honor along with the rank of Gunnery Sargent. Agent 6 went on to continue to up-hold her fallen commanders code of morals having taken over his position of a Spec-Ops leader; however Agent 6 took the team in another rout after being given permission by General [lllllllllllllll] to become a flood exclusive task force. Agent 6's team was formerly known as W.O.L.F: We Oppress the Life of Flood. Five years later Agent 6’s W.O.L.F Unit was marked dormant until the need arises for them to reinstate. Agent 6 now has enlisted to rejoin with other Spartans in current U.N.S.C endeavors.